GSC Game World’s STALKER 2 has achieved a remarkable milestone, selling over 1 million copies within 48 hours of its launch. This achievement is especially significant considering the turbulent history of the game, which was first announced in 2010 and faced an arduous 14-year development journey.
The path to release has been anything but smooth for Ukrainian developer GSC Game World. After grappling with a financial crisis in 2012, the studio endured multiple delays and even a full relocation due to the ongoing war between Russia and Ukraine. Despite these challenges, the team has delivered a game that has captured the attention of fans worldwide.
In a post on its official social media channels, GSC Game World celebrated the milestone and teased that this is “just the beginning” for STALKER 2. The studio also highlighted the game’s success on Xbox Game Pass, which has brought in a significant number of additional players through the subscription service.
The sales announcement follows earlier praise from the studio for the high engagement on Steam. At launch, STALKER 2 attracted over 100,000 concurrent players, quickly climbing to the top of Steam’s Top Sellers list. While player numbers on Xbox have not been disclosed, the Game Pass inclusion likely boosted its reach even further.
However, the launch hasn’t been without issues. Players have reported various bugs, glitches, and technical hiccups. GSC Game World has acknowledged these problems and assured fans that post-launch updates are in progress. The studio reaffirmed its dedication to refining the game, acknowledging that its expansive size inevitably comes with some “rough edges” that need polishing.
Despite these hurdles, STALKER 2’s strong sales and player engagement signal a bright future for the franchise. Fans can look forward to ongoing support and updates as the studio works to ensure the game lives up to its full potential.